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Stag

Red deer male. Usually hunted for meat and hide.

Classname Animal_CervusElaphus
Section
Animals
Durability
400
Spawns on
Chernarus, Livonia

Where it spawns

Spawns through map events on Chernarus, Livonia.

ChernarusLivoniaSakhal
Nominal 0 0 0
Minimum 0 0 0
Lifetime 30 min 30 min 30 min
Restock 0 0 0
Quantity · · ·
Loot category · · ·
Places · · ·
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

Dynamic events

Map Event Nominal Min and max Lifetime Active
Chernarus AnimalDeer 9 2–4 3 min yes
Livonia AnimalDeer 9 2–4 3 min yes
Sakhal AnimalDeer 9 2–4 3 min no

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus, Livonia, Sakhal
<type name="Animal_CervusElaphus">
    <nominal>0</nominal>
    <lifetime>1800</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>

Config

Classname
Animal_CervusElaphus
Config class
CfgVehicles
Inherits from
AnimalBase › DZ_LightAI › Man_Base › Man › AllVehicles › All
Model
\DZ\animals\cervus_elaphus\cervus_elaphus.p3d
Defined in
Addons/animals.pbo::cervus_elaphus/config.bin