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Tourist Map
Folded tourist map. Displays topography, marked tourist trails, useful points of interest and significant landmarks.
Classname
ChernarusMap_Open
- Section
- Equipment
- Weight
- 40 g
- Inventory size
- 1×2 2 slots
- Durability
- 50
- Spawns on
- Not in vanilla loot
Where it spawns
No vanilla source in the game files: no loot entry, map event, recipe or item that spawns it.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 0 | 0 | 0 |
| Minimum | 0 | 0 | 1 |
| Lifetime | 3 s | 3 s | 3 s |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Tools | Tools | · |
| Places | · | · | · |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
types.xml · Chernarus, Livonia
<type name="ChernarusMap_Open">
<nominal>0</nominal>
<lifetime>3</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
<category name="tools"/>
</type>
types.xml · Sakhal
<type name="ChernarusMap_Open">
<nominal>0</nominal>
<lifetime>3</lifetime>
<restock>0</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
Variants
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
ChernarusMap_Open- Config class
CfgVehicles- Inherits from
ChernarusMap›ItemMap›Inventory_Base›Static›All- Model
\dz\gear\navigation\Map_chernarus_animated.p3d- Defined in
Addons/gear_navigation.pbo::config.bin



