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Liberty Cap
Commonly known as "shrooms". Its lack of nutritions is balanced by strong hallucinogenic properties.
Classname
PsilocybeMushroom
- Section
- Food
- Inventory size
- 1×1 1 slots
- Durability
- 10
- Spawns on
- Not in vanilla loot
Characteristics
Nutrition
| State | Energy | Water | Stomach load | Toxicity |
|---|---|---|---|---|
| Raw | 120 | 60 | 2.5 | 0 |
| Baked | 300 | 36 | 1.8 | 0 |
| Boiled | 250 | 96 | 1.5 | 0 |
| Dried | 250 | 12 | 0.8 | 0 |
| Burned | 90 | 0 | 2 | 0 |
| Rotten | 90 | 24 | 2 | 0 |
Values from the config for each state of the food.
Compatibility
Attaches to
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
No vanilla source in the game files: no loot entry, map event, recipe or item that spawns it.
Config
- Classname
PsilocybeMushroom- Config class
CfgVehicles- Inherits from
MushroomBase›Edible_Base›Inventory_Base›Static›All- Model
\dz\gear\food\Psilocybe_semilanceata.p3d- Defined in
Addons/gear_food.pbo::config.bin- Inventory slots
Ingredient

