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Salty Sticks

All the salt your party needs! Now in a convenient snack format.

Classname SaltySticks
Section
Food
Weight
10 g
Inventory size
2×2 4 slots
Durability
20
Spawns on
Chernarus, Livonia, Sakhal

Characteristics

Weight when full
60 g
Quantity
50 g

Nutrition

Energy
100
Water
0
Stomach load
3
Toxicity
0

Values from the config for each state of the food.

Compatibility

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Town, Village, School, Amusement park.

ChernarusLivoniaSakhal
Nominal 23 15 8
Minimum 18 10 6
Lifetime 2 h 2 h 2 h
Restock 0 0 10 min
Quantity · · ·
Loot category Food Food Food
Places Town Village School Amusement park Town Village School Town Village School
Tiers Tier 1 Tier 1 Tier 1

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="SaltySticks">
    <nominal>23</nominal>
    <lifetime>7200</lifetime>
    <restock>0</restock>
    <min>18</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="food"/>
    <tag name="shelves"/>
    <usage name="Town"/>
    <usage name="Village"/>
    <usage name="School"/>
    <usage name="Lunapark"/>
    <value name="Tier1"/>
</type>
types.xml · Livonia
<type name="SaltySticks">
    <nominal>15</nominal>
    <lifetime>7200</lifetime>
    <restock>0</restock>
    <min>10</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="food"/>
    <tag name="shelves"/>
    <usage name="Town"/>
    <usage name="Village"/>
    <usage name="School"/>
    <value name="Tier1"/>
</type>
types.xml · Sakhal
<type name="SaltySticks">
    <nominal>8</nominal>
    <lifetime>7200</lifetime>
    <restock>600</restock>
    <min>6</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="food"/>
    <tag name="shelves"/>
    <usage name="Town"/>
    <usage name="Village"/>
    <usage name="School"/>
    <value name="Tier1"/>
</type>

Config

Classname
SaltySticks
Config class
CfgVehicles
Inherits from
Snack_ColorBase › Edible_Base › Inventory_Base › Static › All
Model
\DZ\gear\food\salty_crackers.p3d
Defined in
Addons/gear_food.pbo::config.bin
Inventory slots
DirectCookingA, DirectCookingB, DirectCookingC