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M1025 Hood

Hood of the M1025. Helps protect the engine and other sensitive car parts.

Classname Offroad_02_Hood
Weight
20 kg
Inventory size
10×10 100 slots
Durability
500
Spawns on
Not in vanilla loot

Compatibility

Attaches to

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Also spawns on or inside other items: M1025.

ChernarusLivoniaSakhal
Nominal 0 0 0
Minimum 0 0 0
Lifetime 8 h 8 h 8 h
Restock 0 0 0
Quantity · · ·
Loot category Dispatch Dispatch Dispatch
Places · · ·
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

Spawns on or inside

From cfgspawnabletypes.xml of the vanilla maps: the item can spawn attached to these items or in their cargo, with the chance set there.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus, Livonia, Sakhal
<type name="Offroad_02_Hood">
    <nominal>0</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="lootdispatch"/>
</type>

Config

Classname
Offroad_02_Hood
Config class
CfgVehicles
Inherits from
CarDoor › Inventory_Base › Static › All
Model
\DZ\vehicles\wheeled\Offroad_02\proxy\Offroad_02_Hood.p3d
Defined in
Addons/vehicles_wheeled.pbo::config.bin
Inventory slots
Offroad_02_Hood