Server ToolsLauncherServer ListWiki Sign in Discord chat Download
Wiki menu

Improvised Bolt

An arrow-like projectile used by crossbows. Made out of necessity and a bit of goodwill. It won't exactly kill a bear, but it will do its job.

Classname Ammo_ImprovisedBolt_1
Section
Ammunition
Weight
35 g
Inventory size
4×1 4 slots
Durability
65
Rounds in a stack
5
Spawns on
Not in vanilla loot
2 variants

Characteristics

Ammunition damage

Bullet Health Blood Shock Speed
Bullet_ImprovisedBolt_1 125 100 85 85 m/s

Damage of the bullet class from the config, before armor and hit zone multipliers. Muzzle velocity already counts this barrel.

Compatibility

Used by

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

No vanilla source in the game files: no loot entry, map event, recipe or item that spawns it.

ChernarusLivoniaSakhal
Nominal 0 0 0
Minimum 0 0 1
Lifetime 2 h 2 h 2 h
Restock 0 0 0
Quantity · · ·
Loot category Weapons Weapons ·
Places · · ·
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus, Livonia
<type name="Ammo_ImprovisedBolt_1">
    <nominal>0</nominal>
    <lifetime>7200</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
    <category name="weapons"/>
</type>
types.xml · Sakhal
<type name="Ammo_ImprovisedBolt_1">
    <nominal>0</nominal>
    <lifetime>7200</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>

Variants

Improvised Bolt Ammo_ImprovisedBolt_1 This page
Improvised Bolt Ammo_ImprovisedBolt_2

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
Ammo_ImprovisedBolt_1
Config class
CfgMagazines
Inherits from
Ammunition_Base › Magazine_Base › DefaultMagazine
Model
\dz\weapons\projectiles\bolt_crude.p3d
Defined in
Addons/weapons_ammunition.pbo::config.bin
Inventory slots
magazine, magazine2, magazine3