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Crossbow
A type of bow consisting of a horizontal limb, assembly mounted on a stock that can launch projectiles called bolts. It can take down even bigger animals.
Crossbow
- Section
- Weapons
- Weight
- 2.7 kg
- Inventory size
- 9×5 45 slots
- Worn or carried in
- Shoulder, Melee slot
- Durability
- 250
- Fire modes
- Single shot
- Spawns on
- Not in vanilla loot
Characteristics
- Repaired with
Fire modes
- Single shot
- 11 rounds/min
Rate of fire is 60 seconds divided by the delay between shots in the config.
Ammunition damage
| Bullet | Health | Blood | Shock | Muzzle velocity |
|---|---|---|---|---|
Bullet_CupidsBolt |
0 | 0 | 0 | 90 m/s |
Bullet_HuntingBolt |
125 | 100 | 95 | 105 m/s |
Bullet_ImprovisedBolt_1 |
125 | 100 | 85 | 85 m/s |
Bullet_ImprovisedBolt_2 |
125 | 100 | 85 | 90 m/s |
Damage of the bullet class from the config, before armor and hit zone multipliers. Muzzle velocity already counts this barrel.
Melee
| Attack | Health | Shock | Blood | Reach |
|---|---|---|---|---|
| Light attack | 10 | 15 | 100 | 1.2 m |
Compatibility
Ammunition
Attachment slots
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
No vanilla source in the game files: no loot entry, map event, recipe or item that spawns it.
Variants
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
Crossbow- Config class
CfgWeapons- Inherits from
Crossbow_Base›Archery_Base›RifleCore›DefaultWeapon›Weapon_Base- Model
\dz\weapons\archery\crossbow\crossbow.p3d- Defined in
Addons/weapons_archery.pbo::crossbow/config.bin- Inventory slots
Shoulder, Melee






