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Crossbow

A type of bow consisting of a horizontal limb, assembly mounted on a stock that can launch projectiles called bolts. It can take down even bigger animals.

Classname Crossbow
Section
Weapons
Weight
2.7 kg
Inventory size
9×5 45 slots
Worn or carried in
Shoulder, Melee slot
Durability
250
Fire modes
Single shot
Spawns on
Not in vanilla loot
5 variants

Characteristics

Repaired with

Fire modes

Single shot
11 rounds/min

Rate of fire is 60 seconds divided by the delay between shots in the config.

Ammunition damage

Bullet Health Blood Shock Muzzle velocity
Bullet_CupidsBolt 0 0 0 90 m/s
Bullet_HuntingBolt 125 100 95 105 m/s
Bullet_ImprovisedBolt_1 125 100 85 85 m/s
Bullet_ImprovisedBolt_2 125 100 85 90 m/s

Damage of the bullet class from the config, before armor and hit zone multipliers. Muzzle velocity already counts this barrel.

Melee

Attack Health Shock Blood Reach
Light attack 10 15 100 1.2 m

Compatibility

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

No vanilla source in the game files: no loot entry, map event, recipe or item that spawns it.

Variants

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
Crossbow
Config class
CfgWeapons
Inherits from
Crossbow_Base › Archery_Base › RifleCore › DefaultWeapon › Weapon_Base
Model
\dz\weapons\archery\crossbow\crossbow.p3d
Defined in
Addons/weapons_archery.pbo::crossbow/config.bin
Inventory slots
Shoulder, Melee