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Bear Trap

Old-fashioned but functional, this marvel of mechanical engineering can almost snap your leg in half.

Classname BearTrap
Section
Equipment
Weight
12 kg
Inventory size
7×3 21 slots
Durability
200
Spawns on
Chernarus, Livonia, Sakhal

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Hunting.

ChernarusLivoniaSakhal
Nominal 10 10 4
Minimum 5 5 2
Lifetime 7 days 7 days 7 days
Restock 0 0 0
Quantity · · ·
Loot category Tools Tools Tools
Places Hunting Hunting Hunting
Tiers · · Tier 2

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus, Livonia
<type name="BearTrap">
    <nominal>10</nominal>
    <lifetime>604800</lifetime>
    <restock>0</restock>
    <min>5</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="1" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Hunting"/>
</type>
types.xml · Sakhal
<type name="BearTrap">
    <nominal>4</nominal>
    <lifetime>604800</lifetime>
    <restock>0</restock>
    <min>2</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="1" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Hunting"/>
    <value name="Tier2"/>
</type>

Config

Classname
BearTrap
Config class
CfgVehicles
Inherits from
Trap_Base › Inventory_Base › Static › All
Model
\DZ\gear\traps\beartrap.p3d
Defined in
Addons/gear_traps.pbo::config.bin