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Tarp
Folded pieces of tarp. A useful resource for repairing textile constructions, or even building waterproof shelters.
Classname
Fabric
- Section
- Equipment
- Weight
- 220 g
- Inventory size
- 4×3 12 slots
- Durability
- 200
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
- Quantity
- 4 pcs
Compatibility
Attaches to
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Industrial, Farm.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 60 | 50 | 30 |
| Minimum | 35 | 25 | 25 |
| Lifetime | 8 h | 8 h | 8 h |
| Restock | 0 | 0 | 0 |
| Quantity | 30–100% | 30–100% | 30–100% |
| Loot category | Tools | Tools | Tools |
| Places | Industrial Farm | Industrial Farm | Industrial Farm |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
types.xml · Chernarus
<type name="Fabric">
<nominal>60</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>35</min>
<quantmin>30</quantmin>
<quantmax>100</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="floor"/>
<usage name="Industrial"/>
<usage name="Farm"/>
</type>
types.xml · Livonia
<type name="Fabric">
<nominal>50</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>25</min>
<quantmin>30</quantmin>
<quantmax>100</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="floor"/>
<usage name="Industrial"/>
<usage name="Farm"/>
</type>
types.xml · Sakhal
<type name="Fabric">
<nominal>30</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>25</min>
<quantmin>30</quantmin>
<quantmax>100</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="floor"/>
<usage name="Industrial"/>
<usage name="Farm"/>
</type>
Config
- Classname
Fabric- Config class
CfgVehicles- Inherits from
Inventory_Base›Static›All- Model
\dz\gear\camping\fabric_ground.p3d- Defined in
Addons/gear_camping.pbo::config.bin- Inventory slots
Material_Shelter_Fabric

