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Tanned Leather

A piece of tanned leather. Making any leather item is impossible without it.

Classname TannedLeather
Section
Equipment
Weight
500 g
Inventory size
4×3 12 slots
Durability
200
Spawns on
Not in vanilla loot

Characteristics

Quantity
8 pcs
Repaired with

Compatibility

Attaches to

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Can be crafted, the recipe is below.

ChernarusLivoniaSakhal
Nominal 0 0 0
Minimum 0 0 1
Lifetime 8 h 8 h 8 h
Restock 0 0 0
Quantity · · ·
Loot category Tools Clothes ·
Places · · ·
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="TannedLeather">
    <nominal>0</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
    <category name="tools"/>
</type>
types.xml · Livonia
<type name="TannedLeather">
    <nominal>0</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
    <category name="clothes"/>
</type>
types.xml · Sakhal
<type name="TannedLeather">
    <nominal>0</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>

Crafting

Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.

Config

Classname
TannedLeather
Config class
CfgVehicles
Inherits from
Inventory_Base › Static › All
Model
\dz\gear\consumables\tanned_leather.p3d
Defined in
Addons/gear_consumables.pbo::config.bin
Inventory slots
Material_Shelter_Leather