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GardenPlot
...
Classname
GardenPlot
- Section
- Equipment
- Weight
- 100 kg
- Inventory size
- 50×50 2500 slots
- Durability
- 100
- Spawns on
- Not in vanilla loot
Compatibility
Attachment slots
Seed Base 1
Seed Base 2
Seed Base 3
Seed Base 4
Seed Base 5
Seed Base 6
Seed Base 7
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
No vanilla source in the game files: no loot entry, map event, recipe or item that spawns it.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 0 | 0 | 0 |
| Minimum | 0 | 0 | 1 |
| Lifetime | 7 days | 7 days | 7 days |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Tools | Tools | · |
| Places | · | · | · |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
types.xml · Chernarus, Livonia
<type name="GardenPlot">
<nominal>0</nominal>
<lifetime>604800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
<category name="tools"/>
</type>
types.xml · Sakhal
<type name="GardenPlot">
<nominal>0</nominal>
<lifetime>604800</lifetime>
<restock>0</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
Config
- Classname
GardenPlot- Config class
CfgVehicles- Inherits from
Inventory_Base›Static›All- Model
DZ\gear\cultivation\garden_plot_outside.p3d- Defined in
Addons/gear_cultivation.pbo::config.bin

