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Strawberry Jam

A small bottle of strawberry jam. A little piece of summer, saved for a rainy autumn day.

Classname Marmalade
Section
Food
Weight
250 g
Inventory size
2×2 4 slots
Durability
40
Spawns on
Chernarus, Livonia, Sakhal

Characteristics

Weight when full
650 g
Quantity
400 g

Nutrition

Energy
150
Water
50
Stomach load
4
Toxicity
0

Values from the config for each state of the food.

Compatibility

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Village, School, Town.

ChernarusLivoniaSakhal
Nominal 20 10 6
Minimum 15 5 4
Lifetime 4 h 4 h 4 h
Restock 0 0 10 min
Quantity · · ·
Loot category Food Food Food
Places Village School Town Village School Town Village School
Tiers Tier 1 Tier 2 Tier 1 Tier 3

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="Marmalade">
    <nominal>20</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>15</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="food"/>
    <tag name="shelves"/>
    <usage name="Village"/>
    <usage name="School"/>
    <value name="Tier1"/>
    <value name="Tier2"/>
</type>
types.xml · Livonia
<type name="Marmalade">
    <nominal>10</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>5</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="food"/>
    <tag name="shelves"/>
    <usage name="Town"/>
    <usage name="Village"/>
    <usage name="School"/>
    <value name="Tier1"/>
</type>
types.xml · Sakhal
<type name="Marmalade">
    <nominal>6</nominal>
    <lifetime>14400</lifetime>
    <restock>600</restock>
    <min>4</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="food"/>
    <tag name="shelves"/>
    <usage name="Town"/>
    <usage name="Village"/>
    <usage name="School"/>
    <value name="Tier3"/>
</type>

Config

Classname
Marmalade
Config class
CfgVehicles
Inherits from
Edible_Base › Inventory_Base › Static › All
Model
\dz\gear\food\Marmalade.p3d
Defined in
Addons/gear_food.pbo::config.bin
Inventory slots
DirectCookingA, DirectCookingB, DirectCookingC