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Zagorky Peanuts
Peanuts flavored wafers.
Classname
ZagorkyPeanuts
- Section
- Food
- Weight
- 10 g
- Inventory size
- 1×2 2 slots
- Durability
- 20
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
- Weight when full
- 110 g
- Quantity
- 100 g
Nutrition
- Energy
- 150
- Water
- 0
- Stomach load
- 0
- Toxicity
- 0
Values from the config for each state of the food.
Compatibility
Attaches to
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Hunting, Office, School, Amusement park.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 15 | 10 | 6 |
| Minimum | 12 | 5 | 4 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Food | Food | Food |
| Places | Hunting Office School Amusement park | Hunting Office School Amusement park | Hunting Office School Amusement park |
| Tiers | · | · | Tier 1 |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
types.xml · Chernarus
<type name="ZagorkyPeanuts">
<nominal>15</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>12</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="food"/>
<tag name="shelves"/>
<usage name="Hunting"/>
<usage name="Office"/>
<usage name="School"/>
<usage name="Lunapark"/>
</type>
types.xml · Livonia
<type name="ZagorkyPeanuts">
<nominal>10</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>5</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="food"/>
<tag name="shelves"/>
<usage name="Hunting"/>
<usage name="Office"/>
<usage name="School"/>
<usage name="Lunapark"/>
</type>
types.xml · Sakhal
<type name="ZagorkyPeanuts">
<nominal>6</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>4</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="food"/>
<tag name="shelves"/>
<usage name="Hunting"/>
<usage name="Office"/>
<usage name="School"/>
<usage name="Lunapark"/>
<value name="Tier1"/>
</type>
Config
- Classname
ZagorkyPeanuts- Config class
CfgVehicles- Inherits from
Zagorky_ColorBase›Edible_Base›Inventory_Base›Static›All- Model
\dz\gear\food\Zagorky.p3d- Defined in
Addons/gear_food.pbo::config.bin- Inventory slots
DirectCookingA, DirectCookingB, DirectCookingC

