Wiki menu
M3S Hood
Hood of the M3S off-road truck. Helps protect the engine against forces of nature or unexpected impacts.
Truck_01_Hood_Blue
- Section
- Vehicle parts
- Weight
- 20 kg
- Inventory size
- 10×10 100 slots
- Durability
- 500
- Spawns on
- Not in vanilla loot
Compatibility
Attaches to
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Also spawns on or inside other items: M3S Covered.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 0 | 0 | 0 |
| Minimum | 0 | 0 | 0 |
| Lifetime | 8 h | 8 h | 8 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Dispatch | Dispatch | Dispatch |
| Places | Industrial Farm | Industrial Farm | Industrial Farm |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
Spawns on or inside
From cfgspawnabletypes.xml of the vanilla maps: the item can spawn attached to these items or in their cargo, with the chance set there.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
<type name="Truck_01_Hood_Blue">
<nominal>0</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="lootdispatch"/>
<usage name="Industrial"/>
<usage name="Farm"/>
</type>
Variants
Truck_01_Hood
Truck_01_Hood_Blue
Truck_01_Hood_BlueRust
Truck_01_Hood_GreenRust
Truck_01_Hood_Orange
Truck_01_Hood_OrangeRust
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
Truck_01_Hood_Blue- Config class
CfgVehicles- Inherits from
Truck_01_Hood›CarDoor›Inventory_Base›Static›All- Model
\DZ\vehicles\wheeled\Truck_01\proxy\Truck_01_Hood.p3d- Defined in
Addons/vehicles_wheeled.pbo::config.bin- Inventory slots
Truck_01_Hood

