Wiki menu
M3S Covered
Classname
Truck_01_Covered
- Section
- Vehicles
- Capacity
- 10×60 600 slots
- Durability
- 1 500
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
Vehicle
- Fuel tank
- 120 L
- Fuel consumption
- 30
- Engine oil
- 4 L
- Coolant
- 6 L
- Brake fluid
- 1 L
- Seats
- 2
Compatibility
Attachment slots
Reflector 1 1
Reflector 2 1
Truck Battery
Truck 01 Barrel 1
Truck 01 Barrel 2
Truck 01 Barrel 3
Truck 01 Barrel 4
Truck 01 Door 1 1
Truck 01 Door 2 1
Truck 01 Hood
Truck 01 Metal Sheets
Truck 01 Wheel 1 1
Truck 01 Wheel 1 2
Truck 01 Wheel 1 3
Truck 01 Wheel 2 1
Truck 01 Wheel 2 2
Truck 01 Wheel 2 3
Truck 01 Wheel Spare 1
Truck 01 Wheel Spare 2
Truck 01 Wooden Crate 1
Truck 01 Wooden Crate 2
Truck 01 Wooden Crate 3
Truck 01 Wooden Crate 4
Truck 01 Wooden Logs
Truck 01 Wooden Planks
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Spawns through map events on Chernarus, Livonia, Sakhal.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 0 | 0 | 0 |
| Minimum | 0 | 0 | 0 |
| Lifetime | 3 s | 3 s | 3 s |
| Restock | 30 min | 0 | 0 |
| Quantity | · | · | · |
| Loot category | · | · | · |
| Places | · | · | · |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
Dynamic events
| Map | Event | Nominal | Min and max | Lifetime | Active |
|---|---|---|---|---|---|
| Chernarus | VehicleTruck01 |
8 | 5–11 | 5 min | yes |
| Livonia | VehicleTruck01 |
8 | 5–11 | 5 min | yes |
| Sakhal | VehicleTruck01 |
4 | 2–5 | 5 min | yes |
Spawns with
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
types.xml · Chernarus
<type name="Truck_01_Covered">
<nominal>0</nominal>
<lifetime>3</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
types.xml · Livonia, Sakhal
<type name="Truck_01_Covered">
<nominal>0</nominal>
<lifetime>3</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
cfgspawnabletypes.xml · Chernarus, Livonia, Sakhal
<type name="Truck_01_Covered">
<attachments chance="1">
<item name="Truck_01_Wheel" chance="0.6"/>
</attachments>
<attachments chance="1">
<item name="Truck_01_Wheel" chance="0.6"/>
</attachments>
<attachments chance="1">
<item name="Truck_01_Wheel" chance="0.4"/>
</attachments>
<attachments chance="1">
<item name="Truck_01_Wheel" chance="0.4"/>
</attachments>
<attachments chance="1">
<item name="Truck_01_WheelDouble" chance="0.4"/>
</attachments>
<attachments chance="1">
<item name="Truck_01_WheelDouble" chance="0.4"/>
</attachments>
<attachments chance="1">
<item name="Truck_01_WheelDouble" chance="0.4"/>
</attachments>
<attachments chance="1">
<item name="Truck_01_WheelDouble" chance="0.4"/>
</attachments>
<attachments chance="1">
<item name="TruckBattery" chance="0.25"/>
</attachments>
<attachments chance="1">
<item name="HeadlightH7" chance="0.1"/>
</attachments>
<attachments chance="1">
<item name="HeadlightH7" chance="0.1"/>
</attachments>
<attachments chance="1">
<item name="Truck_01_Hood" chance="0.3"/>
</attachments>
<attachments chance="1">
<item name="Truck_01_Door_1_1" chance="0.4"/>
</attachments>
<attachments chance="1">
<item name="Truck_01_Door_2_1" chance="0.4"/>
</attachments>
</type>
Variants
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
Truck_01_Covered- Config class
CfgVehicles- Inherits from
Truck_01_Base›CarScript›Car›Transport›All- Model
\dz\vehicles\wheeled\Truck_01\Truck_01_Covered.p3d- Defined in
Addons/vehicles_wheeled.pbo::config.bin




