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Gunter 2
Classname
Hatchback_02_Black
- Section
- Vehicles
- Capacity
- 10×30 300 slots
- Durability
- 1 000
- Spawns on
- Chernarus, Livonia
Characteristics
Vehicle
- Fuel tank
- 55 L
- Fuel consumption
- 6.5
- Engine oil
- 4 L
- Coolant
- 6 L
- Brake fluid
- 1 L
- Seats
- 4
Compatibility
Attachment slots
Car Battery
Car Radiator
Hatchback 02 Door 1 1
Hatchback 02 Door 1 2
Hatchback 02 Door 2 1
Hatchback 02 Door 2 2
Hatchback 02 Hood
Hatchback 02 Trunk
Hatchback 02 Wheel 1 1
Hatchback 02 Wheel 1 2
Hatchback 02 Wheel 2 1
Hatchback 02 Wheel 2 2
Hatchback 02 Wheel Spare 1
Reflector 1 1
Reflector 2 1
Spark Plug
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Spawns through map events on Chernarus, Livonia.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 0 | 0 | 0 |
| Minimum | 0 | 0 | 0 |
| Lifetime | 3 s | 3 s | 3 s |
| Restock | 30 min | 30 min | 30 min |
| Quantity | · | · | · |
| Loot category | · | · | · |
| Places | · | · | · |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
Dynamic events
| Map | Event | Nominal | Min and max | Lifetime | Active |
|---|---|---|---|---|---|
| Chernarus | VehicleHatchback02 |
8 | 5–11 | 5 min | yes |
| Livonia | VehicleHatchback02 |
8 | 5–11 | 5 min | yes |
Spawns with
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
types.xml · Chernarus, Livonia, Sakhal
<type name="Hatchback_02_Black">
<nominal>0</nominal>
<lifetime>3</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
cfgspawnabletypes.xml · Chernarus, Livonia, Sakhal
<type name="Hatchback_02_Black">
<attachments chance="1">
<item name="Hatchback_02_Wheel" chance="0.8"/>
</attachments>
<attachments chance="1">
<item name="Hatchback_02_Wheel" chance="0.8"/>
</attachments>
<attachments chance="1">
<item name="Hatchback_02_Wheel" chance="0.8"/>
</attachments>
<attachments chance="1">
<item name="Hatchback_02_Wheel" chance="0.8"/>
</attachments>
<attachments chance="1">
<item name="Hatchback_02_Wheel" chance="0.4"/>
</attachments>
<attachments chance="1">
<item name="CarRadiator" chance="0.6"/>
</attachments>
<attachments chance="1">
<item name="CarBattery" chance="0.6"/>
</attachments>
<attachments chance="1">
<item name="SparkPlug" chance="0.6"/>
</attachments>
<attachments chance="1">
<item name="HeadlightH7" chance="0.4"/>
</attachments>
<attachments chance="1">
<item name="HeadlightH7" chance="0.4"/>
</attachments>
<attachments chance="1">
<item name="Hatchback_02_Door_1_1_Black" chance="0.3"/>
</attachments>
<attachments chance="1">
<item name="Hatchback_02_Door_1_2_Black" chance="0.3"/>
</attachments>
<attachments chance="1">
<item name="Hatchback_02_Door_2_1_Black" chance="0.3"/>
</attachments>
<attachments chance="1">
<item name="Hatchback_02_Door_2_2_Black" chance="0.3"/>
</attachments>
<attachments chance="1">
<item name="Hatchback_02_Hood_Black" chance="0.2"/>
</attachments>
<attachments chance="1">
<item name="Hatchback_02_Trunk_Black" chance="0.2"/>
</attachments>
</type>
Variants
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
Hatchback_02_Black- Config class
CfgVehicles- Inherits from
Hatchback_02›CarScript›Car›Transport›All- Model
\dz\vehicles\wheeled\Hatchback_02\Hatchback_02.p3d- Defined in
Addons/vehicles_wheeled.pbo::config.bin




