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Headlight Bulb

A standard H7 headlight bulb. Fits most cars and motorcycles.

Classname HeadlightH7
Weight
150 g
Inventory size
1×1 1 slots
Durability
10
Spawns on
Not in vanilla loot

Compatibility

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Also spawns on or inside other items: Ada 4x4, Gunter 2, M1025 and 3 more.

ChernarusLivoniaSakhal
Nominal 0 0 0
Minimum 0 0 1
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Tools Tools ·
Places · · ·
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

Spawns on or inside

From cfgspawnabletypes.xml of the vanilla maps: the item can spawn attached to these items or in their cargo, with the chance set there.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus, Livonia
<type name="HeadlightH7">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
    <category name="tools"/>
</type>
types.xml · Sakhal
<type name="HeadlightH7">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>

Config

Classname
HeadlightH7
Config class
CfgVehicles
Inherits from
Inventory_Base › Static › All
Model
\dz\vehicles\parts\Replacement_Headlight.p3d
Defined in
Addons/vehicles_parts.pbo::config.bin
Inventory slots
Reflector_1_1, Reflector_2_1