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Jig

Fishing lure that efficiently attracts different types of fish.

Classname Jig
Section
Equipment
Weight
15 g
Inventory size
1×1 1 slots
Durability
18
Spawns on
Chernarus, Livonia, Sakhal

Compatibility

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Coast. Also spawns on or inside other items: Boonie Hat, Fishing Rod.

ChernarusLivoniaSakhal
Nominal 35 20 12
Minimum 25 16 8
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Tools Tools Tools
Places Coast Coast Coast
Tiers · · Tier 1 Tier 2

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

Spawns on or inside

From cfgspawnabletypes.xml of the vanilla maps: the item can spawn attached to these items or in their cargo, with the chance set there.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="Jig">
    <nominal>35</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>25</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Coast"/>
</type>
types.xml · Livonia
<type name="Jig">
    <nominal>20</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>16</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Coast"/>
</type>
types.xml · Sakhal
<type name="Jig">
    <nominal>12</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>8</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Coast"/>
    <value name="Tier1"/>
    <value name="Tier2"/>
</type>

Config

Classname
Jig
Config class
CfgVehicles
Inherits from
Inventory_Base › Static › All
Model
\dz\gear\consumables\jig.p3d
Defined in
Addons/gear_consumables.pbo::config.bin
Inventory slots
Hook