Wiki menu
Fishing Rod
An extendable fishing rod. Highly portable, it makes fishing seem simple, provided some bait is available.
Classname
FishingRod
- Section
- Tools
- Weight
- 910 g
- Inventory size
- 2×5 10 slots
- Durability
- 150
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
Melee
| Attack | Health | Shock | Blood | Reach |
|---|---|---|---|---|
| Light attack | 5 | 10 | 0 | 1.8 m |
| Heavy attack | 10 | 15 | 0 | 1.8 m |
| Sprint attack | 10 | 15 | 0 | 3.7 m |
Compatibility
Attaches to
1 more
Attachment slots
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Coast.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 35 | 20 | 25 |
| Minimum | 20 | 10 | 18 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Tools | Tools | Tools |
| Places | Coast | Coast | Coast |
| Tiers | · | · | Tier 1 Tier 2 |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
Spawns with
Attachments · 35%
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
types.xml · Chernarus
<type name="FishingRod">
<nominal>35</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>20</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Coast"/>
</type>
types.xml · Livonia
<type name="FishingRod">
<nominal>20</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>10</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Coast"/>
</type>
types.xml · Sakhal
<type name="FishingRod">
<nominal>25</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>18</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Coast"/>
<value name="Tier1"/>
<value name="Tier2"/>
</type>
cfgspawnabletypes.xml · Chernarus, Livonia, Sakhal
<type name="FishingRod">
<attachments chance="0.35">
<item name="Hook" chance="0.75"/>
<item name="Jig" chance="0.25"/>
</attachments>
</type>
Config
- Classname
FishingRod- Config class
CfgVehicles- Inherits from
FishingRod_Base_New›FishingRod_Base›Inventory_Base›Static›All- Model
\dz\gear\tools\fishing_rod.p3d- Defined in
Addons/gear_tools.pbo::config.bin- Inventory slots
Backpack_1

