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Claymore
Directional remote controlled mine. A convenient label reminds the user to point it toward the enemy.
Classname
ClaymoreMine
- Section
- Explosives
- Weight
- 3 kg
- Inventory size
- 4×3 12 slots
- Durability
- 50
- Spawns on
- Chernarus, Livonia, Sakhal
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Military.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 4 | 5 | 5 |
| Minimum | 2 | 3 | 3 |
| Lifetime | 5 days | 5 days | 5 days |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Explosives | Explosives | Explosives |
| Places | Military | Military | Military |
| Tiers | Tier 3 Tier 4 Unique | Tier 3 Unique | Tier 3 |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
types.xml · Chernarus
<type name="ClaymoreMine">
<nominal>4</nominal>
<lifetime>432000</lifetime>
<restock>0</restock>
<min>2</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="explosives"/>
<usage name="Military"/>
<value name="Tier3"/>
<value name="Tier4"/>
<value name="Unique"/>
</type>
types.xml · Livonia
<type name="ClaymoreMine">
<nominal>5</nominal>
<lifetime>432000</lifetime>
<restock>0</restock>
<min>3</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="explosives"/>
<usage name="Military"/>
<value name="Tier3"/>
<value name="Unique"/>
</type>
types.xml · Sakhal
<type name="ClaymoreMine">
<nominal>5</nominal>
<lifetime>432000</lifetime>
<restock>0</restock>
<min>3</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="explosives"/>
<usage name="Military"/>
<value name="Tier3"/>
</type>
Variants
ClaymoreMine
ClaymoreMinePlacing
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
ClaymoreMine- Config class
CfgVehicles- Inherits from
ExplosivesBase›Inventory_Base›Static›All- Model
\DZ\weapons\explosives\ClaymoreMine.p3d- Defined in
Addons/weapons_explosives.pbo::config.bin

