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NBC Boots

As part of 'Nuclear, Biological, Chemical' suit, boots are very important for successfully traversing contaminated areas.

Classname NBCBootsYellow
Section
Footwear
Weight
300 g
Inventory size
2×2 4 slots
Worn or carried in
Feet
Durability
80
Spawns on
Chernarus, Livonia
3 variants

Characteristics

Insulation
0.4
Protects against
chemical gas

Compared with similar

Footwear with insulation close to this one.

Item WeightInsulation
Jungle Boots 1.23 kg 0.8
Combat Boots 1.2 kg 0.7
Working Boots 1.1 kg 0.65
Medieval Boots 1 kg 0.5
Trail Shoes 270 g 0.5
NBC Boots 300 g 0.4
Wellies 700 g 0.4
Running Shoes 300 g 0.35
Athletic Shoes 330 g 0.3
Dress Shoes 780 g 0.25
Sneakers 780 g 0.2

Where it spawns

Spawns as loot on Chernarus, Livonia: Medical, Fire station.

ChernarusLivoniaSakhal
Nominal 3 4 0
Minimum 2 2 0
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes Clothes
Places Medical Fire station Medical Fire station Medical Fire station
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

Spawns with

Spawns with 0% to 35% damage.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="NBCBootsYellow">
    <nominal>3</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>2</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <tag name="floor"/>
    <usage name="Medic"/>
    <usage name="Firefighter"/>
</type>
types.xml · Livonia
<type name="NBCBootsYellow">
    <nominal>4</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>2</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <tag name="floor"/>
    <usage name="Medic"/>
    <usage name="Firefighter"/>
</type>
types.xml · Sakhal
<type name="NBCBootsYellow">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <tag name="floor"/>
    <usage name="Medic"/>
    <usage name="Firefighter"/>
</type>
cfgspawnabletypes.xml · Chernarus, Livonia, Sakhal
<type name="NBCBootsYellow">
    <damage min="0" max="0.35"/>
</type>

Variants

NBC Boots NBCBootsGray Chernarus 2Livonia 4 NBC Boots NBCBootsWhite Sakhal 6
NBC Boots NBCBootsYellow Chernarus 3Livonia 4 This page

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
NBCBootsYellow
Config class
CfgVehicles
Inherits from
NBCBootsBase › Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\shoes\NBC_Boots_g.p3d
Defined in
Addons/characters_shoes.pbo::config.bin
Inventory slots
Feet