Wiki menu
Leaf Crown
A beautiful crown crafted out of leaves and twigs. Its colors and look reflect the nature of the current season.
LeafCrown_Autumn
- Section
- Headwear
- Weight
- 100 g
- Inventory size
- 2×2 4 slots
- Worn or carried in
- Head
- Durability
- 50
- Spawns on
- Not in vanilla loot
Characteristics
- Insulation
- 0.1
Compared with similar
Headwear with insulation close to this one.
| Item | Weight | Insulation |
|---|---|---|
| 140 g | 0.2 | |
| 320 g | 0.2 | |
| 200 g | 0.15 | |
| 470 g | 0.1 | |
| 610 g | 0.1 | |
| 100 g | 0.1 | |
| 80 g | 0.1 | |
| 460 g | 0.1 | |
| 460 g | 0.1 | |
| 2.2 kg | 0.1 | |
| 2 kg | · |
Where it spawns
No vanilla source in the game files: no loot entry, map event, recipe or item that spawns it.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 0 | 0 | 0 |
| Minimum | 0 | 0 | 0 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Clothes | Clothes | Clothes |
| Places | · | · | Seasonal event |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
<type name="LeafCrown_Autumn">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
</type>
<type name="LeafCrown_Autumn">
<nominal>0</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<usage name="SeasonalEvent"/>
</type>
Variants
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
LeafCrown_Autumn- Config class
CfgVehicles- Inherits from
LeafCrown_Colorbase›Clothing›Clothing_Base›Inventory_Base›Static›All- Model
\DZ\characters\headgear\LeafCrown_Autumn_g.p3d- Defined in
Addons/characters_headgear.pbo::config.bin- Inventory slots
Headgear





