Server ToolsLauncherServer ListWiki Sign in Discord chat Download
Wiki menu

5rd SSG 82 Mag

Detachable magazine for the SSG 82 rifle. Holds up to 5 rounds of 5.45x39mm ammunition.

Classname Mag_SSG82_5rnd
Section
Magazines
Weight
220 g
Inventory size
1×1 1 slots
Durability
100
Rounds
5
Spawns on
Chernarus, Sakhal

Characteristics

Repaired with

Ammunition damage

Bullet Health Blood Shock Speed
Bullet_545x39 115 100 115 880 m/s

Damage of the bullet class from the config, before armor and hit zone multipliers. Muzzle velocity already counts this barrel.

Compatibility

Fits these weapons

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Spawns as loot on Chernarus, Sakhal: Police. Also spawns on or inside other items: ZmbF_PoliceWomanNormal, ZmbM_PolicemanFat, ZmbM_PolicemanSpecForce and 2 more.

ChernarusLivoniaSakhal
Nominal 10 0 10
Minimum 7 0 8
Lifetime 4 h 4 h 7 s
Restock 0 0 0
Quantity 0–100% 0–100% 0–100%
Loot category Weapons Weapons Weapons
Places Police Police Police
Tiers Tier 2 Tier 3 Tier 4 · Tier 1 Tier 2 Tier 3

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

Spawns on or inside

From cfgspawnabletypes.xml of the vanilla maps: the item can spawn attached to these items or in their cargo, with the chance set there.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="Mag_SSG82_5rnd">
    <nominal>10</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>7</min>
    <quantmin>0</quantmin>
    <quantmax>100</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <usage name="Police"/>
    <value name="Tier2"/>
    <value name="Tier3"/>
    <value name="Tier4"/>
</type>
types.xml · Livonia
<type name="Mag_SSG82_5rnd">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>0</quantmin>
    <quantmax>100</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <usage name="Police"/>
</type>
types.xml · Sakhal
<type name="Mag_SSG82_5rnd">
    <nominal>10</nominal>
    <lifetime>7</lifetime>
    <restock>0</restock>
    <min>8</min>
    <quantmin>0</quantmin>
    <quantmax>100</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <usage name="Police"/>
    <value name="Tier1"/>
    <value name="Tier2"/>
    <value name="Tier3"/>
</type>

Config

Classname
Mag_SSG82_5rnd
Config class
CfgMagazines
Inherits from
Magazine_Base › DefaultMagazine
Model
\DZ\weapons\attachments\magazine\magazine_ssg82.p3d
Defined in
Addons/weapon_magazines.pbo::config.bin
Inventory slots
magazine, magazine2, magazine3