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Gun Cleaning Kit
A wooden box, containing complete and universal gun-care system. Used in firearm maintenance.
Classname
WeaponCleaningKit
- Section
- Tools
- Weight
- 780 g
- Inventory size
- 2×3 6 slots
- Durability
- 100
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
Melee
| Attack | Health | Shock | Blood | Reach |
|---|---|---|---|---|
| Light attack | 10 | 15 | 100 | 1 m |
| Heavy attack | 12 | 17 | 100 | 1 m |
| Sprint attack | 12 | 17 | 100 | 2.8 m |
Compatibility
Repairs 192 items
131 more
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Military, Police, Hunting.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 60 | 50 | 20 |
| Minimum | 50 | 40 | 16 |
| Lifetime | 8 h | 8 h | 8 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Tools | Tools | Tools |
| Places | Military Police Hunting | Military Hunting | Military |
| Tiers | · | · | Tier 2 Tier 3 |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
types.xml · Chernarus
<type name="WeaponCleaningKit">
<nominal>60</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>50</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Military"/>
<usage name="Police"/>
<usage name="Hunting"/>
</type>
types.xml · Livonia
<type name="WeaponCleaningKit">
<nominal>50</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>40</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Military"/>
<usage name="Hunting"/>
</type>
types.xml · Sakhal
<type name="WeaponCleaningKit">
<nominal>20</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>16</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="shelves"/>
<usage name="Military"/>
<value name="Tier2"/>
<value name="Tier3"/>
</type>
Config
- Classname
WeaponCleaningKit- Config class
CfgVehicles- Inherits from
Inventory_Base›Static›All- Model
\dz\gear\tools\cleaning_kit_wood.p3d- Defined in
Addons/gear_tools.pbo::config.bin

