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IV Blood Bag

A bag of whole blood with an IV set ready for transfusion. Used to replace blood lost due to bleeding.

Classname BloodBagIV
Section
Medical
Weight
110 g
Inventory size
2×2 4 slots
Durability
20
Spawns on
Not in vanilla loot

Characteristics

Weight when full
610 g
Holds
500 ml

Where it spawns

Can be crafted, the recipe is below.

ChernarusLivoniaSakhal
Nominal 0 0 0
Minimum 0 0 1
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Tools Tools ·
Places · · ·
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus, Livonia
<type name="BloodBagIV">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
    <category name="tools"/>
</type>
types.xml · Sakhal
<type name="BloodBagIV">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>

Crafting

Craft IV blood bag partial

Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.

Config

Classname
BloodBagIV
Config class
CfgVehicles
Inherits from
Inventory_Base › Static › All
Model
\dz\gear\medical\BloodBag_Full_IV.p3d
Defined in
Addons/gear_medical.pbo::config.bin