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Brass Knuckles
Effective hand-to-hand weapon, easily concealed from unattentive enemies. Makes for a nasty surprise afterwards.
Classname
BrassKnuckles_Dull
- Section
- Melee weapons
- Weight
- 142 g
- Inventory size
- 1×2 2 slots
- Durability
- 400
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
Melee
| Attack | Health | Shock | Blood | Reach |
|---|---|---|---|---|
| Light attack | 15 | 21 | 100 | 1 m |
| Heavy attack | 27 | 45 | 100 | 1 m |
| Sprint attack | 27 | 45 | 100 | 2.8 m |
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Town, Village.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 40 | 10 | 10 |
| Minimum | 20 | 5 | 5 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Tools | Tools | Tools |
| Places | Town Village | Village | Village |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
types.xml · Chernarus
<type name="BrassKnuckles_Dull">
<nominal>40</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>20</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="floor"/>
<usage name="Town"/>
<usage name="Village"/>
</type>
types.xml · Livonia, Sakhal
<type name="BrassKnuckles_Dull">
<nominal>10</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>5</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="floor"/>
<usage name="Village"/>
</type>
Variants
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
BrassKnuckles_Dull- Config class
CfgVehicles- Inherits from
BrassKnuckles_ColorBase›Inventory_Base›Static›All- Model
\dz\weapons\melee\blunt\Brassknuckles.p3d- Defined in
Addons/weapons_melee.pbo::blunt/config.bin




