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Brass Knuckles

Effective hand-to-hand weapon, easily concealed from unattentive enemies. Makes for a nasty surprise afterwards.

Classname BrassKnuckles_MenAtArms
Weight
250 g
Inventory size
1×2 2 slots
Durability
400
Spawns on
Chernarus, Livonia, Sakhal
3 variants

Characteristics

Melee

Attack Health Shock Blood Reach
Light attack 17 28 100 1 m
Heavy attack 30 65 100 1 m
Sprint attack 30 65 100 2.8 m

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Coast, Town, Village.

ChernarusLivoniaSakhal
Nominal 35 30 25
Minimum 25 25 20
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Tools Tools Tools
Places Coast Town Village Town Village Coast Town Village
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="BrassKnuckles_MenAtArms">
    <nominal>35</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>25</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Coast"/>
    <usage name="Town"/>
    <usage name="Village"/>
</type>
types.xml · Livonia
<type name="BrassKnuckles_MenAtArms">
    <nominal>30</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>25</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Town"/>
    <usage name="Village"/>
</type>
types.xml · Sakhal
<type name="BrassKnuckles_MenAtArms">
    <nominal>25</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>20</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Coast"/>
    <usage name="Town"/>
    <usage name="Village"/>
</type>

Variants

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
BrassKnuckles_MenAtArms
Config class
CfgVehicles
Inherits from
BrassKnuckles_ColorBase › Inventory_Base › Static › All
Model
\dz\weapons\melee\blunt\BrassKnuckles_Manatarms.p3d
Defined in
Addons/weapons_melee.pbo::blunt/config.bin