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Chainsaw

$UNT$A portable chainsaw. It is used in activities such as tree felling, limbing, bucking, pruning, by tree surgeons to fell trees and remove branches and foliage, to fell snags and assist in cutting firebreaks in wildland fire suppression, and to harvest firewood. Operate with extreme caution.

Classname Chainsaw
Weight
5.8 kg
Inventory size
10×5 50 slots
Durability
300
Spawns on
Not in vanilla loot

Characteristics

Melee

Attack Health Shock Blood Reach
Light attack 10 12 100 1 m
Heavy attack 15 17 100 1 m
Sprint attack 15 17 100 2.8 m

Compatibility

Attachment slots

Battery D

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

No vanilla source in the game files: no loot entry, map event, recipe or item that spawns it.

Crafting

Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.

Config

Classname
Chainsaw
Config class
CfgVehicles
Inherits from
Switchable_Base › Powered_Base › Inventory_Base › Static › All
Model
\dz\weapons\melee\powered\chainsaw.p3d
Defined in
Addons/weapons_melee.pbo::powered/config.bin