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M3S Wheel
A wheel of the M3S off-road truck. Deep tread and specific profile provide grip in difficult terrains.
Truck_01_Wheel
- Section
- Vehicle parts
- Weight
- 30 kg
- Inventory size
- 10×10 100 slots
- Durability
- 200
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
- Repaired with
Compatibility
Attaches to
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Industrial, Farm. Also spawns on or inside other items: M3S Covered. Can be crafted, the recipe is below.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 40 | 40 | 23 |
| Minimum | 30 | 30 | 18 |
| Lifetime | 8 h | 8 h | 8 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Dispatch | Dispatch | Dispatch |
| Places | Industrial Farm | Industrial Farm | Industrial Farm |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
Spawns on or inside
From cfgspawnabletypes.xml of the vanilla maps: the item can spawn attached to these items or in their cargo, with the chance set there.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
<type name="Truck_01_Wheel">
<nominal>40</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>30</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="lootdispatch"/>
<usage name="Industrial"/>
<usage name="Farm"/>
</type>
<type name="Truck_01_Wheel">
<nominal>23</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>18</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="lootdispatch"/>
<usage name="Industrial"/>
<usage name="Farm"/>
</type>
Crafting
Split wheels partial
Combine wheels partial
Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.
Variants
Truck_01_Wheel
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
Truck_01_Wheel- Config class
CfgVehicles- Inherits from
CarWheel›Inventory_Base›Static›All- Model
\DZ\vehicles\wheeled\Truck_01\proxy\Truck_01_Wheel.p3d- Defined in
Addons/vehicles_wheeled.pbo::config.bin- Inventory slots
Truck_01_Wheel_1_1, Truck_01_Wheel_2_1, Truck_01_Wheel_Spare_1, Truck_01_Wheel_Spare_2

