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Olga 24
Classname
CivilianSedan_Wine
- Section
- Vehicles
- Capacity
- 10×40 400 slots
- Durability
- 1 000
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
Vehicle
- Fuel tank
- 55 L
- Fuel consumption
- 13
- Engine oil
- 4 L
- Coolant
- 6 L
- Brake fluid
- 1 L
- Seats
- 4
Compatibility
Attachment slots
Car Battery
Car Radiator
Civ Sedan Cargo 1Doors
Civ Sedan Cargo 2Doors
Civ Sedan Co Driver Doors
Civ Sedan Driver Doors
Civ Sedan Hood
Civ Sedan Trunk
Civ Sedan Wheel 1 1
Civ Sedan Wheel 1 2
Civ Sedan Wheel 2 1
Civ Sedan Wheel 2 2
Civ Sedan Wheel Spare 1
Reflector 1 1
Reflector 2 1
Spark Plug
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Spawns through map events on Chernarus, Livonia, Sakhal.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 0 | 0 | 0 |
| Minimum | 0 | 0 | 0 |
| Lifetime | 3 s | 3 s | 3 s |
| Restock | 30 min | 30 min | 30 min |
| Quantity | · | · | · |
| Loot category | · | · | · |
| Places | · | · | · |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
Dynamic events
| Map | Event | Nominal | Min and max | Lifetime | Active |
|---|---|---|---|---|---|
| Chernarus | VehicleCivilianSedan |
8 | 5–11 | 5 min | yes |
| Livonia | VehicleCivilianSedan |
8 | 5–11 | 5 min | yes |
| Sakhal | VehicleCivilianSedan |
4 | 2–5 | 5 min | yes |
Spawns with
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
Attachments · 100%
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
types.xml · Chernarus, Livonia, Sakhal
<type name="CivilianSedan_Wine">
<nominal>0</nominal>
<lifetime>3</lifetime>
<restock>1800</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
cfgspawnabletypes.xml · Chernarus, Livonia, Sakhal
<type name="CivilianSedan_Wine">
<attachments chance="1">
<item name="CivSedanWheel" chance="0.8"/>
</attachments>
<attachments chance="1">
<item name="CivSedanWheel" chance="0.8"/>
</attachments>
<attachments chance="1">
<item name="CivSedanWheel" chance="0.8"/>
</attachments>
<attachments chance="1">
<item name="CivSedanWheel" chance="0.8"/>
</attachments>
<attachments chance="1">
<item name="CivSedanWheel" chance="0.4"/>
</attachments>
<attachments chance="1">
<item name="CarRadiator" chance="0.6"/>
</attachments>
<attachments chance="1">
<item name="CarBattery" chance="0.6"/>
</attachments>
<attachments chance="1">
<item name="SparkPlug" chance="0.6"/>
</attachments>
<attachments chance="1">
<item name="HeadlightH7" chance="0.4"/>
</attachments>
<attachments chance="1">
<item name="HeadlightH7" chance="0.4"/>
</attachments>
<attachments chance="1">
<item name="CivSedanDoors_Driver_Wine" chance="0.3"/>
</attachments>
<attachments chance="1">
<item name="CivSedanDoors_CoDriver_Wine" chance="0.3"/>
</attachments>
<attachments chance="1">
<item name="CivSedanDoors_BackLeft_Wine" chance="0.3"/>
</attachments>
<attachments chance="1">
<item name="CivSedanDoors_BackRight_Wine" chance="0.3"/>
</attachments>
<attachments chance="1">
<item name="CivSedanHood_Wine" chance="0.2"/>
</attachments>
<attachments chance="1">
<item name="CivSedanTrunk_Wine" chance="0.2"/>
</attachments>
</type>
Variants
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
CivilianSedan_Wine- Config class
CfgVehicles- Inherits from
CivilianSedan›CarScript›Car›Transport›All- Model
\DZ\vehicles\wheeled\civiliansedan\CivilianSedan.p3d- Defined in
Addons/vehicles_wheeled.pbo::config.bin




