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12ga Rubber Slugs

12ga shell with a rubber slug. Less lethal than metal slugs. Used in shotguns.

Classname Ammo_12gaRubberSlug
Section
Ammunition
Weight
8 g
Inventory size
1×1 1 slots
Durability
100
Rounds in a stack
10
Spawns on
Chernarus, Livonia, Sakhal

Characteristics

Ammunition damage

Bullet Health Blood Shock Speed
Bullet_12GaugeRubberSlug 0 0 150 60 m/s

Damage of the bullet class from the config, before armor and hit zone multipliers. Muzzle velocity already counts this barrel.

Compatibility

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Police, Farm.

ChernarusLivoniaSakhal
Nominal 40 30 17
Minimum 35 20 12
Lifetime 8 h 8 h 8 h
Restock 0 0 0
Quantity 10–30% 10–40% 10–40%
Loot category Weapons Weapons Weapons
Places Police Farm Police Police
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="Ammo_12gaRubberSlug">
    <nominal>40</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>35</min>
    <quantmin>10</quantmin>
    <quantmax>30</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <tag name="shelves"/>
    <usage name="Police"/>
    <usage name="Farm"/>
</type>
types.xml · Livonia
<type name="Ammo_12gaRubberSlug">
    <nominal>30</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>20</min>
    <quantmin>10</quantmin>
    <quantmax>40</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <tag name="shelves"/>
    <usage name="Police"/>
</type>
types.xml · Sakhal
<type name="Ammo_12gaRubberSlug">
    <nominal>17</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>12</min>
    <quantmin>10</quantmin>
    <quantmax>40</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <tag name="shelves"/>
    <usage name="Police"/>
</type>

Config

Classname
Ammo_12gaRubberSlug
Config class
CfgMagazines
Inherits from
Ammunition_Base › Magazine_Base › DefaultMagazine
Model
\dz\weapons\ammunition\12ga_RubberRifled_slug.p3d
Defined in
Addons/weapons_ammunition.pbo::config.bin
Inventory slots
magazine, magazine2, magazine3