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Bolt

An arrow-like projectile used by crossbows. Mostly made out of carbon fiber, apart from the steel point and the plastic fletching.

Classname Ammo_HuntingBolt
Section
Ammunition
Weight
35 g
Inventory size
4×1 4 slots
Durability
120
Rounds in a stack
5
Spawns on
Chernarus, Livonia, Sakhal

Characteristics

Ammunition damage

Bullet Health Blood Shock Speed
Bullet_HuntingBolt 125 100 95 105 m/s

Damage of the bullet class from the config, before armor and hit zone multipliers. Muzzle velocity already counts this barrel.

Compatibility

Used by

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Hunting.

ChernarusLivoniaSakhal
Nominal 25 20 10
Minimum 18 15 7
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity 40–100% 40–100% 40–100%
Loot category Weapons Weapons Weapons
Places Hunting Hunting Hunting
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="Ammo_HuntingBolt">
    <nominal>25</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>18</min>
    <quantmin>40</quantmin>
    <quantmax>100</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <usage name="Hunting"/>
</type>
types.xml · Livonia
<type name="Ammo_HuntingBolt">
    <nominal>20</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>15</min>
    <quantmin>40</quantmin>
    <quantmax>100</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <usage name="Hunting"/>
</type>
types.xml · Sakhal
<type name="Ammo_HuntingBolt">
    <nominal>10</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>7</min>
    <quantmin>40</quantmin>
    <quantmax>100</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <usage name="Hunting"/>
</type>

Config

Classname
Ammo_HuntingBolt
Config class
CfgMagazines
Inherits from
Ammunition_Base › Magazine_Base › DefaultMagazine
Model
\dz\weapons\projectiles\bolt_biggame.p3d
Defined in
Addons/weapons_ammunition.pbo::config.bin
Inventory slots
magazine, magazine2, magazine3