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Sheet Metal

Metal sheets, great if you need to do some serious building, otherwise not that useful.

Classname MetalPlate
Weight
1.2 kg
Inventory size
10×10 100 slots
Durability
100
Spawns on
Chernarus, Livonia, Sakhal

Characteristics

Quantity
40 pcs
Repaired with

Compatibility

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Industrial.

ChernarusLivoniaSakhal
Nominal 60 80 50
Minimum 40 50 40
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity 10–60% 10–60% 10–60%
Loot category Tools Tools Tools
Places Industrial Industrial Industrial
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="MetalPlate">
    <nominal>60</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>40</min>
    <quantmin>10</quantmin>
    <quantmax>60</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <tag name="floor"/>
    <usage name="Industrial"/>
</type>
types.xml · Livonia
<type name="MetalPlate">
    <nominal>80</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>50</min>
    <quantmin>10</quantmin>
    <quantmax>60</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <tag name="floor"/>
    <usage name="Industrial"/>
</type>
types.xml · Sakhal
<type name="MetalPlate">
    <nominal>50</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>40</min>
    <quantmin>10</quantmin>
    <quantmax>60</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <tag name="floor"/>
    <usage name="Industrial"/>
</type>

Config

Classname
MetalPlate
Config class
CfgVehicles
Inherits from
Inventory_Base › Static › All
Model
\dz\gear\consumables\Single_Metal_Sheet.p3d
Defined in
Addons/gear_consumables.pbo::config.bin
Inventory slots
Truck_01_MetalSheets, Material_MetalSheets, Material_L3_MetalSheets, Material_L1W1_MetalSheets, Material_L1W2_MetalSheets, Material_L1W3_MetalSheets, Material_L2W1_MetalSheets, Material_L2W2_MetalSheets, Material_L2W3_MetalSheets, Material_L3W1_MetalSheets, Material_L3W2_MetalSheets, Material_L3W3_MetalSheets