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Sheet Metal
Metal sheets, great if you need to do some serious building, otherwise not that useful.
Classname
MetalPlate
- Section
- Building materials
- Weight
- 1.2 kg
- Inventory size
- 10×10 100 slots
- Durability
- 100
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
- Quantity
- 40 pcs
- Repaired with
Compatibility
Attaches to
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Industrial.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 60 | 80 | 50 |
| Minimum | 40 | 50 | 40 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | 10–60% | 10–60% | 10–60% |
| Loot category | Tools | Tools | Tools |
| Places | Industrial | Industrial | Industrial |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
types.xml · Chernarus
<type name="MetalPlate">
<nominal>60</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>40</min>
<quantmin>10</quantmin>
<quantmax>60</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="floor"/>
<usage name="Industrial"/>
</type>
types.xml · Livonia
<type name="MetalPlate">
<nominal>80</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>50</min>
<quantmin>10</quantmin>
<quantmax>60</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="floor"/>
<usage name="Industrial"/>
</type>
types.xml · Sakhal
<type name="MetalPlate">
<nominal>50</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>40</min>
<quantmin>10</quantmin>
<quantmax>60</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="floor"/>
<usage name="Industrial"/>
</type>
Config
- Classname
MetalPlate- Config class
CfgVehicles- Inherits from
Inventory_Base›Static›All- Model
\dz\gear\consumables\Single_Metal_Sheet.p3d- Defined in
Addons/gear_consumables.pbo::config.bin- Inventory slots
Truck_01_MetalSheets, Material_MetalSheets, Material_L3_MetalSheets, Material_L1W1_MetalSheets, Material_L1W2_MetalSheets, Material_L1W3_MetalSheets, Material_L2W1_MetalSheets, Material_L2W2_MetalSheets, Material_L2W3_MetalSheets, Material_L3W1_MetalSheets, Material_L3W2_MetalSheets, Material_L3W3_MetalSheets

