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Watchtower

Extendable watchtower. Can contain multiple floors to provide height advantage.

Classname Watchtower
Section
Equipment
Weight
100 kg
Inventory size
50×50 2500 slots
Durability
100
Spawns on
Not in vanilla loot

Compatibility

Attachment slots

Level 1 Wall 1 Barbedwire 1
Level 1 Wall 1 Barbedwire 2
Level 1 Wall 1 Camonet
Level 1 Wall 2 Barbedwire 1
Level 1 Wall 2 Barbedwire 2
Level 1 Wall 2 Camonet
Level 1 Wall 3 Barbedwire 1
Level 1 Wall 3 Barbedwire 2
Level 1 Wall 3 Camonet
Level 2 Wall 1 Camonet
Level 2 Wall 2 Camonet
Level 2 Wall 3 Camonet
Level 3 Wall 1 Camonet
Level 3 Wall 2 Camonet
Level 3 Wall 3 Camonet
Material L1W1 Metal Sheets
Material L1W1 Nails
Material L1W1 Wooden Planks
Material L1W2 Metal Sheets
Material L1W2 Nails
Material L1W2 Wooden Planks
Material L1W3 Metal Sheets
Material L1W3 Nails
Material L1W3 Wooden Planks
Material L1 Nails
Material L1 Wooden Logs
Material L1 Wooden Planks
Material L2W1 Metal Sheets
Material L2W1 Nails
Material L2W1 Wooden Planks
Material L2W2 Metal Sheets
Material L2W2 Nails
Material L2W2 Wooden Planks
Material L2W3 Metal Sheets
Material L2W3 Nails
Material L2W3 Wooden Planks
Material L2 Nails
Material L2 Wooden Logs
Material L2 Wooden Planks
Material L3W1 Metal Sheets
Material L3W1 Nails
Material L3W1 Wooden Planks
Material L3W2 Metal Sheets
Material L3W2 Nails
Material L3W2 Wooden Planks
Material L3W3 Metal Sheets
Material L3W3 Nails
Material L3W3 Wooden Planks
Material L3 Metal Sheets
Material L3 Nails
Material L3 Wooden Logs
Material L3 Wooden Planks

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

No vanilla source in the game files: no loot entry, map event, recipe or item that spawns it.

ChernarusLivoniaSakhal
Nominal 0 0 0
Minimum 0 0 1
Lifetime 45 days 45 days 45 days
Restock 0 0 0
Quantity · · ·
Loot category · Tools ·
Places · · ·
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="Watchtower">
    <nominal>0</nominal>
    <lifetime>3888000</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
types.xml · Livonia
<type name="Watchtower">
    <nominal>0</nominal>
    <lifetime>3888000</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
    <category name="tools"/>
</type>
types.xml · Sakhal
<type name="Watchtower">
    <nominal>0</nominal>
    <lifetime>3888000</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>

Config

Classname
Watchtower
Config class
CfgVehicles
Inherits from
BaseBuildingBase › Inventory_Base › Static › All
Model
\DZ\gear\camping\watchtower.p3d
Defined in
Addons/gear_camping.pbo::config.bin