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Megaphone
A megaphone used to make announcements or indiscreetly communicate over large distances. Requires a battery to operate.
Classname
Megaphone
- Section
- Equipment
- Weight
- 2.4 kg
- Inventory size
- 3×4 12 slots
- Durability
- 70
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
- Repaired with
Compatibility
Attachment slots
Battery D
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Military, Police, Town, Village.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 20 | 20 | 13 |
| Minimum | 10 | 10 | 8 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Tools | Tools | Tools |
| Places | Military Police Town Village | Military Police Village | Military Police Village |
| Tiers | Tier 3 Tier 4 | Tier 2 Tier 3 | Tier 2 Tier 3 |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
types.xml · Chernarus
<type name="Megaphone">
<nominal>20</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>10</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Military"/>
<usage name="Police"/>
<usage name="Town"/>
<usage name="Village"/>
<value name="Tier3"/>
<value name="Tier4"/>
</type>
types.xml · Livonia
<type name="Megaphone">
<nominal>20</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>10</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Military"/>
<usage name="Police"/>
<usage name="Village"/>
<value name="Tier2"/>
<value name="Tier3"/>
</type>
types.xml · Sakhal
<type name="Megaphone">
<nominal>13</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>8</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Military"/>
<usage name="Police"/>
<usage name="Village"/>
<value name="Tier2"/>
<value name="Tier3"/>
</type>
Config
- Classname
Megaphone- Config class
CfgVehicles- Inherits from
Inventory_Base›Static›All- Model
\dz\gear\radio\megaphone.p3d- Defined in
Addons/gear_radio.pbo::config.bin

