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Construction Light
Deployable light source. Needs to be powered beforehand. Consumes a lot of energy.
Classname
Spotlight
- Section
- Equipment
- Weight
- 1.7 kg
- Inventory size
- 3×7 21 slots
- Durability
- 80
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
- Repaired with
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Industrial.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 60 | 60 | 20 |
| Minimum | 50 | 50 | 15 |
| Lifetime | 7 days | 7 days | 7 days |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Tools | Tools | Tools |
| Places | Industrial | Industrial | Industrial |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
types.xml · Chernarus, Livonia
<type name="Spotlight">
<nominal>60</nominal>
<lifetime>604800</lifetime>
<restock>0</restock>
<min>50</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Industrial"/>
</type>
types.xml · Sakhal
<type name="Spotlight">
<nominal>20</nominal>
<lifetime>604800</lifetime>
<restock>0</restock>
<min>15</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<usage name="Industrial"/>
</type>
Config
- Classname
Spotlight- Config class
CfgVehicles- Inherits from
Inventory_Base›Static›All- Model
\dz\gear\camping\spotlight.p3d- Defined in
Addons/gear_camping.pbo::config.bin

