Wiki menu
Compass
A classic compass. Helps with orientation, provided you know how to use it properly.
Classname
Compass
- Section
- Equipment
- Weight
- 190 g
- Inventory size
- 1×2 2 slots
- Durability
- 70
- Spawns on
- Chernarus, Livonia, Sakhal
Compatibility
Attaches to
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Military, Hunting.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 70 | 25 | 25 |
| Minimum | 50 | 10 | 20 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 30 min | 30 min | 30 min |
| Quantity | · | · | · |
| Loot category | Tools | Tools | Tools |
| Places | Military Hunting | Military Hunting | Military Hunting |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
types.xml · Chernarus
<type name="Compass">
<nominal>70</nominal>
<lifetime>14400</lifetime>
<restock>1800</restock>
<min>50</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="shelves"/>
<usage name="Military"/>
<usage name="Hunting"/>
</type>
types.xml · Livonia
<type name="Compass">
<nominal>25</nominal>
<lifetime>14400</lifetime>
<restock>1800</restock>
<min>10</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="shelves"/>
<usage name="Military"/>
<usage name="Hunting"/>
</type>
types.xml · Sakhal
<type name="Compass">
<nominal>25</nominal>
<lifetime>14400</lifetime>
<restock>1800</restock>
<min>20</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="shelves"/>
<usage name="Military"/>
<usage name="Hunting"/>
</type>
Config
- Classname
Compass- Config class
CfgVehicles- Inherits from
ItemCompass›Inventory_Base›Static›All- Model
\dz\gear\navigation\compass.p3d- Defined in
Addons/gear_navigation.pbo::config.bin- Inventory slots
WalkieTalkie, Chemlight

