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Campfire Tripod
A deployable tripod, used to suspend cooking equipment over an open fire.
Classname
Tripod
- Section
- Equipment
- Weight
- 660 g
- Inventory size
- 1×6 6 slots
- Durability
- 500
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
- Repaired with
Compatibility
Attaches to
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Farm, Hunting.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 40 | 15 | 8 |
| Minimum | 30 | 8 | 5 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Tools | Tools | Tools |
| Places | Farm Hunting | Hunting | Hunting |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
types.xml · Chernarus
<type name="Tripod">
<nominal>40</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>30</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="floor"/>
<usage name="Farm"/>
<usage name="Hunting"/>
</type>
types.xml · Livonia
<type name="Tripod">
<nominal>15</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>8</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="floor"/>
<usage name="Hunting"/>
</type>
types.xml · Sakhal
<type name="Tripod">
<nominal>8</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>5</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="floor"/>
<usage name="Hunting"/>
</type>
Config
- Classname
Tripod- Config class
CfgVehicles- Inherits from
Inventory_Base›Static›All- Model
\dz\gear\cooking\tripod.p3d- Defined in
Addons/gear_cooking.pbo::config.bin- Inventory slots
CookingTripod, Backpack_1

