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Field Backpack
This backpack with external frame offers huge carrying capacity. Also it effectively doubles the silhouette of the bearer.
AliceBag_Camo
- Section
- Backpacks
- Weight
- 1.6 kg
- Inventory size
- 6×7 42 slots
- Capacity
- 8×8 64 slots
- Worn or carried in
- Back
- Durability
- 160
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
- Insulation
- 0.8
- Repaired with
Compared with similar
Backpacks with a capacity close to this one.
| Item | Weight | Capacity, slots | Insulation |
|---|---|---|---|
| 1.6 kg | 64 | 0.8 | |
| 2.5 kg | 64 | 0.8 | |
| 2.1 kg | 56 | 0.8 | |
| 2.3 kg | 56 | 1 | |
| 2.6 kg | 56 | 0.9 | |
| 600 g | 42 | 0.5 | |
| 1.4 kg | 42 | 0.7 | |
| 1.3 kg | 42 | 0.8 | |
| 900 g | 36 | 0.6 | |
| 2.4 kg | 35 | 0.4 | |
| 3.3 kg | 35 | 0.4 |
Compatibility
Attachment slots
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Military, Underground.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 3 | 3 | 3 |
| Minimum | 1 | 1 | 1 |
| Lifetime | 8 h | 8 h | 8 h |
| Restock | 30 min | 30 min | 30 min |
| Quantity | · | · | · |
| Loot category | Containers | Containers | Containers |
| Places | Military | Military Underground | Military |
| Tiers | Tier 3 Tier 4 | Tier 3 | Tier 3 |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
<type name="AliceBag_Camo">
<nominal>3</nominal>
<lifetime>28800</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="1" crafted="0" deloot="0"/>
<category name="containers"/>
<usage name="Military"/>
<value name="Tier3"/>
<value name="Tier4"/>
</type>
<type name="AliceBag_Camo">
<nominal>3</nominal>
<lifetime>28800</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="1" crafted="0" deloot="0"/>
<category name="containers"/>
<usage name="Military"/>
<usage name="Underground"/>
<value name="Tier3"/>
</type>
<type name="AliceBag_Camo">
<nominal>3</nominal>
<lifetime>28800</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="containers"/>
<usage name="Military"/>
<value name="Tier3"/>
</type>
Variants
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
AliceBag_Camo- Config class
CfgVehicles- Inherits from
AliceBag_ColorBase›Clothing›Clothing_Base›Inventory_Base›Static›All- Model
\dz\characters\backpacks\alicebackpack_g.p3d- Defined in
Addons/characters_backpacks.pbo::config.bin- Inventory slots
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