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Sling Bag

Small, low-profile bag suspended by one strap over the shoulder. This bag won't fit that much inside, but it's very discreet and won't be noticed as easily.

Classname SlingBag_Gray
Section
Backpacks
Weight
1 kg
Inventory size
4×4 16 slots
Capacity
4×5 20 slots
Worn or carried in
Back
Durability
120
Spawns on
Chernarus, Livonia, Sakhal
3 variants

Characteristics

Insulation
0.2

Compared with similar

Backpacks with a capacity close to this one.

Item WeightCapacity, slotsInsulation
Army Pouch 700 g 25 0.1
Canvas Bag 1 kg 25 0.2
Leather Duffel Bag 1 kg 25 0.2
School Backpack 1.85 kg 24 0.1
Utility Buttpack 600 g 24 0.2
Drysack Bag 300 g 20 0.3
Sling Bag 1 kg 20 0.2
Ghillie Cloak 800 g · 0.8
Ghillie Shrug 700 g · 0.6
Ghillie Suit 3.2 kg · 1
Large Tent Backpack 1.3 kg · 0.5

Compatibility

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Town.

ChernarusLivoniaSakhal
Nominal 7 10 9
Minimum 4 6 6
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Containers Containers Containers
Places Town Town Town
Tiers Tier 1 Tier 2 Tier 1 Tier 1

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

Spawns with

In cargo
foodVillage
In cargo
mixVillage

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="SlingBag_Gray">
    <nominal>7</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>4</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="containers"/>
    <usage name="Town"/>
    <value name="Tier1"/>
    <value name="Tier2"/>
</type>
types.xml · Livonia
<type name="SlingBag_Gray">
    <nominal>10</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>6</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="containers"/>
    <usage name="Town"/>
    <value name="Tier1"/>
</type>
types.xml · Sakhal
<type name="SlingBag_Gray">
    <nominal>9</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>6</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="containers"/>
    <usage name="Town"/>
    <value name="Tier1"/>
</type>
cfgspawnabletypes.xml · Chernarus, Livonia, Sakhal
<type name="SlingBag_Gray">
    <cargo preset="foodVillage"/>
    <cargo preset="mixVillage"/>
</type>

Variants

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
SlingBag_Gray
Config class
CfgVehicles
Inherits from
SlingBag_ColorBase › Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\dz\characters\backpacks\SlingBag_g.p3d
Defined in
Addons/characters_backpacks.pbo::config.bin
Inventory slots
Back