Wiki menu
Athletic Sunglasses
Highly functional design that wraps around the head. Protects the eyes from the sun.
Classname
SportGlasses_Blue
- Section
- Eyewear
- Weight
- 20 g
- Inventory size
- 3×1 3 slots
- Worn or carried in
- Eyes
- Durability
- 50
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
- Protects against
- dust in the eyes 80%
Compared with similar
Eyewear with insulation close to this one.
| Item | Weight | Insulation |
|---|---|---|
| 25 g | 0.1 | |
| 20 g | · | |
| 36 g | · | |
| 40 g | · | |
| 50 g | · | |
| 20 g | · | |
| 150 g | · | |
| 90 g | · | |
| 30 g | · | |
| 100 g | · |
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Industrial, Town, Village, Office.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 16 | 5 | 5 |
| Minimum | 10 | 2 | 2 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Clothes | Clothes | Clothes |
| Places | Industrial Town Village Office School | Village | Village |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
types.xml · Chernarus
<type name="SportGlasses_Blue">
<nominal>16</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>10</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<tag name="shelves"/>
<usage name="Industrial"/>
<usage name="Town"/>
<usage name="Village"/>
<usage name="Office"/>
<usage name="School"/>
</type>
types.xml · Livonia, Sakhal
<type name="SportGlasses_Blue">
<nominal>5</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>2</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="clothes"/>
<tag name="shelves"/>
<usage name="Village"/>
</type>
Variants
The same item in other colors or versions. Each one has its own classname and loot settings.
Config
- Classname
SportGlasses_Blue- Config class
CfgVehicles- Inherits from
SportGlasses_ColorBase›Clothing›Clothing_Base›Inventory_Base›Static›All- Model
\DZ\characters\glasses\sport_glasses_g.p3d- Defined in
Addons/characters_glasses.pbo::config.bin- Inventory slots
Eyewear





