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Aviator Sunglasses

Oversized teardrop-shaped lenses and a thin metal frame. Protects the eyes from the sun.

Classname AviatorGlasses
Section
Eyewear
Weight
36 g
Inventory size
2×1 2 slots
Worn or carried in
Eyes
Durability
50
Spawns on
Chernarus, Livonia, Sakhal

Characteristics

Protects against
dust in the eyes 50%

Compared with similar

Eyewear with insulation close to this one.

Item WeightInsulation
Carnival Mask 25 g 0.1
Athletic Sunglasses 20 g ·
Aviator Sunglasses 36 g ·
Casual Sunglasses 40 g ·
Classic Glasses 50 g ·
Improvised Eye Patch 20 g ·
NVG Headstrap 150 g ·
Ski Goggles 90 g ·
Slim Glasses 30 g ·
Tactical Goggles 100 g ·

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Military, Police, Town.

ChernarusLivoniaSakhal
Nominal 7 10 10
Minimum 4 5 5
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes Clothes
Places Military Police Town Military Police Town Military Police Town
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="AviatorGlasses">
    <nominal>7</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>4</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <tag name="shelves"/>
    <usage name="Military"/>
    <usage name="Police"/>
    <usage name="Town"/>
</type>
types.xml · Livonia, Sakhal
<type name="AviatorGlasses">
    <nominal>10</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>5</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="clothes"/>
    <tag name="shelves"/>
    <usage name="Military"/>
    <usage name="Police"/>
    <usage name="Town"/>
</type>

Config

Classname
AviatorGlasses
Config class
CfgVehicles
Inherits from
Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\glasses\aviator_glasses_g.p3d
Defined in
Addons/characters_glasses.pbo::config.bin
Inventory slots
Eyewear