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NVG Headstrap

NVG headstrap. It's quite comfortable to wear with night vision goggles attached.

Classname NVGHeadstrap
Section
Eyewear
Weight
150 g
Inventory size
3×3 9 slots
Worn or carried in
Eyes
Durability
200
Spawns on
Chernarus, Livonia, Sakhal

Compared with similar

Eyewear with insulation close to this one.

Item WeightInsulation
Carnival Mask 25 g 0.1
Athletic Sunglasses 20 g ·
Aviator Sunglasses 36 g ·
Casual Sunglasses 40 g ·
Classic Glasses 50 g ·
Improvised Eye Patch 20 g ·
NVG Headstrap 150 g ·
Ski Goggles 90 g ·
Slim Glasses 30 g ·
Tactical Goggles 100 g ·

Compatibility

Attachment slots

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Spawns as loot on Chernarus, Livonia, Sakhal: Military.

ChernarusLivoniaSakhal
Nominal 10 10 10
Minimum 5 5 5
Lifetime 8 h 8 h 8 h
Restock 0 1 h 1 h
Quantity · · ·
Loot category Tools Tools Tools
Places Military Military Military
Tiers Tier 3 Tier 4 Tier 2 Tier 3 Tier 3

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="NVGHeadstrap">
    <nominal>10</nominal>
    <lifetime>28800</lifetime>
    <restock>0</restock>
    <min>5</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Military"/>
    <value name="Tier3"/>
    <value name="Tier4"/>
</type>
types.xml · Livonia
<type name="NVGHeadstrap">
    <nominal>10</nominal>
    <lifetime>28800</lifetime>
    <restock>3600</restock>
    <min>5</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Military"/>
    <value name="Tier2"/>
    <value name="Tier3"/>
</type>
types.xml · Sakhal
<type name="NVGHeadstrap">
    <nominal>10</nominal>
    <lifetime>28800</lifetime>
    <restock>3600</restock>
    <min>5</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Military"/>
    <value name="Tier3"/>
</type>

Config

Classname
NVGHeadstrap
Config class
CfgVehicles
Inherits from
Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\glasses\NVG_Headstrap_g.p3d
Defined in
Addons/characters_glasses.pbo::config.bin
Inventory slots
Eyewear