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Improvised Eye Patch

Improvised protection for an eye.

Classname EyePatch_Improvised
Section
Eyewear
Weight
20 g
Inventory size
3×1 3 slots
Worn or carried in
Eyes
Durability
50
Spawns on
Not in vanilla loot

Characteristics

Repaired with
Protects against
dust in the eyes 20%

Compared with similar

Eyewear with insulation close to this one.

Item WeightInsulation
Carnival Mask 25 g 0.1
Athletic Sunglasses 20 g ·
Aviator Sunglasses 36 g ·
Casual Sunglasses 40 g ·
Classic Glasses 50 g ·
Improvised Eye Patch 20 g ·
NVG Headstrap 150 g ·
Ski Goggles 90 g ·
Slim Glasses 30 g ·
Tactical Goggles 100 g ·

Where it spawns

No vanilla source in the game files: no loot entry, map event, recipe or item that spawns it.

ChernarusLivoniaSakhal
Nominal 0 0 0
Minimum 0 0 1
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Clothes ·
Places · · ·
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus, Livonia
<type name="EyePatch_Improvised">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
    <category name="clothes"/>
</type>
types.xml · Sakhal
<type name="EyePatch_Improvised">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>

Config

Classname
EyePatch_Improvised
Config class
CfgVehicles
Inherits from
Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\glasses\eyepatch_g.p3d
Defined in
Addons/characters_glasses.pbo::config.bin
Inventory slots
Eyewear