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Yellowfoot Mushroom

Edible mushroom that tends to grow in a colder climate.

Classname CraterellusMushroom
Section
Food
Inventory size
2×1 2 slots
Durability
100
Spawns on
Sakhal

Characteristics

Nutrition

State Energy Water Stomach load Toxicity
Raw 120 195 2.5 0
Baked 300 117 1.8 0
Boiled 250 312 1.5 0
Dried 250 39 0.8 0
Burned 90 0 2 0
Rotten 90 78 2 0

Values from the config for each state of the food.

Compatibility

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

Spawns through map events on Sakhal.

ChernarusLivoniaSakhal
Nominal 0 0 0
Minimum 1 1 1
Lifetime 15 min 15 min 15 min
Restock 0 0 0
Quantity · · ·
Loot category · · ·
Places · · ·
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

Dynamic events

Map Event Nominal Min and max Lifetime Active
Sakhal TrajectoryCraterellus 140 2–4 3 min yes

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus, Livonia, Sakhal
<type name="CraterellusMushroom">
    <nominal>0</nominal>
    <lifetime>900</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>

Config

Classname
CraterellusMushroom
Config class
CfgVehicles
Inherits from
MushroomBase › Edible_Base › Inventory_Base › Static › All
Model
\dz\gear\food\mushroom_craterellus.p3d
Defined in
Addons/gear_food.pbo::config.bin
Inventory slots
Ingredient, DirectCookingA, DirectCookingB, DirectCookingC, SmokingA, SmokingB, SmokingC, SmokingD, Trap_Bait_2