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Snare Trap
A simple yet smart trap. Through the use of different baits, you can effectively attract a variety of small animals.
RabbitSnareTrap
- Section
- Equipment
- Weight
- 400 g
- Inventory size
- 1×4 4 slots
- Durability
- 50
- Spawns on
- Not in vanilla loot
Compatibility
Attachment slots
28 more
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Can be crafted, the recipe is below.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 0 | 0 | 0 |
| Minimum | 0 | 0 | 1 |
| Lifetime | 8 h | 8 h | 8 h |
| Restock | 0 | 0 | 0 |
| Quantity | · | · | · |
| Loot category | Tools | Tools | · |
| Places | · | · | · |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
<type name="RabbitSnareTrap">
<nominal>0</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>0</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
<category name="tools"/>
</type>
<type name="RabbitSnareTrap">
<nominal>0</nominal>
<lifetime>28800</lifetime>
<restock>0</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
Crafting
Craft snare trap
Break down partial
Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.
Config
- Classname
RabbitSnareTrap- Config class
CfgVehicles- Inherits from
Trap_Base›Inventory_Base›Static›All- Model
\dz\gear\traps\snaretrap.p3d- Defined in
Addons/gear_traps.pbo::config.bin

