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Leather Shoes

Hand-made shoes from tanned animal leather. They are very warm, but offer little protection.

Classname LeatherShoes_Brown
Section
Footwear
Weight
380 g
Inventory size
4×2 8 slots
Worn or carried in
Feet
Durability
200
Spawns on
Not in vanilla loot
4 variants

Characteristics

Insulation
1
Repaired with

Armor

Against Health Blood Shock
Bullets 0% 0% 0%
Melee 10% 20% 5%
Infected 10% 20% 5%
Explosions 0% 0% 0%

Share of damage the item stops, from the armor multipliers in the config. The item takes damage itself and wears out.

Compared with similar

Footwear with insulation close to this one.

Item WeightInsulation
Fur Boots 2 kg 1
Hunter Boots 1.35 kg 1
Leather Shoes 380 g 1
Military Winter Boots 1 kg 1
Assault Boots 1.1 kg 0.9
Hiking Boots 400 g 0.9
Jungle Boots 1.23 kg 0.8
Combat Boots 1.2 kg 0.7
Working Boots 1.1 kg 0.65
Medieval Boots 1 kg 0.5
Trail Shoes 270 g 0.5

Where it spawns

No vanilla source in the game files: no loot entry, map event, recipe or item that spawns it.

ChernarusLivoniaSakhal
Nominal 0 0 0
Minimum 0 0 1
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Clothes Tools ·
Places · · ·
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="LeatherShoes_Brown">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
    <category name="clothes"/>
</type>
types.xml · Livonia
<type name="LeatherShoes_Brown">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
    <category name="tools"/>
</type>
types.xml · Sakhal
<type name="LeatherShoes_Brown">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>

Variants

The same item in other colors or versions. Each one has its own classname and loot settings.

Config

Classname
LeatherShoes_Brown
Config class
CfgVehicles
Inherits from
LeatherShoes_ColorBase › Clothing › Clothing_Base › Inventory_Base › Static › All
Model
\DZ\characters\shoes\Shoes_LeatherMoccasins_g.p3d
Defined in
Addons/characters_shoes.pbo::config.bin
Inventory slots
Feet