Wiki menu
Disinfectant Spray
A spray bottle of disinfectant. Is supposed to kill viruses and bacteria, eliminate germs and undesirable odors.
DisinfectantSpray
- Section
- Medical
- Weight
- 50 g
- Inventory size
- 1×3 3 slots
- Durability
- 50
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
- Weight when full
- 550 g
- Quantity
- 500 ml
Nutrition
- Energy
- -10
- Water
- 1
- Stomach load
- 1
- Toxicity
- 0.3
Values from the config for each state of the food.
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Medical, Town, Village.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 30 | 30 | 17 |
| Minimum | 20 | 20 | 12 |
| Lifetime | 4 h | 4 h | 4 h |
| Restock | 0 | 0 | 0 |
| Quantity | 10–50% | 10–50% | 10–50% |
| Loot category | Tools | Tools | Tools |
| Places | Medical Town Village | Medical Village | Medical Village |
| Tiers | · | · | · |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
<type name="DisinfectantSpray">
<nominal>30</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>20</min>
<quantmin>10</quantmin>
<quantmax>50</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="shelves"/>
<usage name="Medic"/>
<usage name="Town"/>
<usage name="Village"/>
</type>
<type name="DisinfectantSpray">
<nominal>30</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>20</min>
<quantmin>10</quantmin>
<quantmax>50</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="shelves"/>
<usage name="Medic"/>
<usage name="Village"/>
</type>
<type name="DisinfectantSpray">
<nominal>17</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>12</min>
<quantmin>10</quantmin>
<quantmax>50</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools"/>
<tag name="shelves"/>
<usage name="Medic"/>
<usage name="Village"/>
</type>
Crafting
Disinfect partial
Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.
Config
- Classname
DisinfectantSpray- Config class
CfgVehicles- Inherits from
Edible_Base›Inventory_Base›Static›All- Model
\dz\gear\medical\DisinfectantSpray.p3d- Defined in
Addons/gear_medical.pbo::config.bin- Inventory slots
Disinfectant

