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Sawed-off BK-18

Sawed-off single shot break action hunting rifle, designed with simplicity, built to last. Uses 7.62x39mm rounds.

Classname SawedoffIzh18
Section
Weapons
Weight
2.8 kg
Inventory size
5×2 10 slots
Worn or carried in
Shoulder, Melee slot
Durability
200
Fire modes
Single shot
Spawns on
Not in vanilla loot

Characteristics

Repaired with

Fire modes

Single shot
60 rounds/min

Rate of fire is 60 seconds divided by the delay between shots in the config.

Ammunition damage

Bullet Health Blood Shock Muzzle velocity
Bullet_762x39 110 100 110 480 m/s
Bullet_762x39Tracer 110 100 110 480 m/s

Damage of the bullet class from the config, before armor and hit zone multipliers. Muzzle velocity already counts this barrel.

Melee

Attack Health Shock Blood Reach
Light attack 10 15 100 1.2 m

Compared with similar

Weapons that take the same ammo, strongest bullet first.

Item WeightRounds/minMuzzle velocityDamage
KA-M 2.14 kg 612 576 m/s 110
SK 59/66 3.85 kg 500 704 m/s 110
BK-18 3.2 kg 60 672 m/s 110
CR-527 2.72 kg 60 768 m/s 110
Sawed-off BK-18 2.8 kg 60 480 m/s 110

Compatibility

Matched by config slots and lists. Game scripts block a few combinations on top of this.

Where it spawns

No vanilla source in the game files: no loot entry, map event, recipe or item that spawns it.

ChernarusLivoniaSakhal
Nominal 0 0 0
Minimum 0 0 1
Lifetime 4 h 4 h 4 h
Restock 0 0 0
Quantity · · ·
Loot category Weapons Food ·
Places · · ·
Tiers · · ·

Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.

types.xml

Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.

types.xml · Chernarus
<type name="SawedoffIzh18">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
    <category name="weapons"/>
</type>
types.xml · Livonia
<type name="SawedoffIzh18">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>0</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
    <category name="food"/>
</type>
types.xml · Sakhal
<type name="SawedoffIzh18">
    <nominal>0</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>1</min>
    <quantmin>-1</quantmin>
    <quantmax>-1</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>

Crafting

Saw off barrel partial

Recipes are read from the game scripts. Some have extra conditions in code, those are marked partial.

Config

Classname
SawedoffIzh18
Config class
CfgWeapons
Inherits from
Izh18 › Izh18_Base › Rifle_Base › RifleCore › DefaultWeapon › Weapon_Base
Model
\dz\weapons\firearms\Izh18\Izh18_sawedoff.p3d
Defined in
Addons/weapons_firearms.pbo::Izh18/config.bin
Inventory slots
Shoulder, Melee