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40mm PO-X Grenade
A peculiar 40mm grenade with a glass-like dome instead of the usual explosive charge. It seems to be designed to shatter on impact and release the chemical agent inside. The label mentions "PO-X".
Ammo_40mm_ChemGas
- Section
- Ammunition
- Weight
- 230 g
- Inventory size
- 2×1 2 slots
- Durability
- 50
- Rounds in a stack
- 1
- Spawns on
- Chernarus, Livonia, Sakhal
Characteristics
Ammunition damage
| Bullet | Health | Blood | Shock | Speed |
|---|---|---|---|---|
Bullet_40mm_ChemGas |
110 | 100 | 110 | 76 m/s |
Damage of the bullet class from the config, before armor and hit zone multipliers. Muzzle velocity already counts this barrel.
Compatibility
Used by
Attaches to
Matched by config slots and lists. Game scripts block a few combinations on top of this.
Where it spawns
Spawns as loot on Chernarus, Livonia, Sakhal: Contaminated zone, Underground, Military. Also spawns on or inside other items: Ammo Box.
| Chernarus | Livonia | Sakhal | |
|---|---|---|---|
| Nominal | 5 | 4 | 4 |
| Minimum | 3 | 2 | 2 |
| Lifetime | 1.5 h | 4 h | 4 h |
| Restock | 30 min | 0 | 0 |
| Quantity | 100–100% | 100–100% | 100–100% |
| Loot category | Weapons | Weapons | Weapons |
| Places | Contaminated zone | Underground | Military |
| Tiers | · | · | Tier 4 |
Nominal is how many the economy keeps on the map, minimum is where restocking starts. Lifetime is how long an untouched item lies before cleanup.
Spawns on or inside
From cfgspawnabletypes.xml of the vanilla maps: the item can spawn attached to these items or in their cargo, with the chance set there.
types.xml
Vanilla entries from the mission files of each map. Paste one into db/types.xml of your mission to bring back the default.
<type name="Ammo_40mm_ChemGas">
<nominal>5</nominal>
<lifetime>5400</lifetime>
<restock>1800</restock>
<min>3</min>
<quantmin>100</quantmin>
<quantmax>100</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="weapons"/>
<usage name="ContaminatedArea"/>
</type>
<type name="Ammo_40mm_ChemGas">
<nominal>4</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>2</min>
<quantmin>100</quantmin>
<quantmax>100</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="weapons"/>
<usage name="Underground"/>
</type>
<type name="Ammo_40mm_ChemGas">
<nominal>4</nominal>
<lifetime>14400</lifetime>
<restock>0</restock>
<min>2</min>
<quantmin>100</quantmin>
<quantmax>100</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="weapons"/>
<usage name="Military"/>
<value name="Tier4"/>
</type>
Config
- Classname
Ammo_40mm_ChemGas- Config class
CfgMagazines- Inherits from
Ammo_40mm_Base›Ammunition_Base›Magazine_Base›DefaultMagazine- Model
\dz\weapons\ammunition\40mm_grenade_ChemGas.p3d- Defined in
Addons/weapons_ammunition.pbo::config.bin- Inventory slots
IEDExplosiveA, IEDExplosiveB, VestGrenadeA, VestGrenadeB, VestGrenadeC, VestGrenadeD

